

AUSTRALIAN RULES
- Bets on matches are accepted on:
- Regular time including overtime (OT).
- We aren't liable for any match duration discrepancies. Date and time of the beginning of an event given in the “Sports” and “Live” sections are approximate. All match regulations are to be specified using official sources.
- If a match is abandoned before 80 minutes are played, all bets on that match are void, except for those bets of which the outcome have been determined at the moment of a match interruption.
- If a match venue is changed then bets already placed will stand provided that the home team is still designated as such.
- A goal (6 points) is scored when a football is propelled through the goal posts by a way of kick from the attacking team without touching any other player. The attacking team is awarded 6 points.
- A behind (1 point) is scored when the football is propelled between a goal post and a behind post or if the ball hits a goal post and passes through.
AUSTRALIAN RULES
- Bets on matches are accepted on:
- Regular time including overtime (OT).
- We aren't liable for any match duration discrepancies. Date and time of the beginning of an event given in the “Sports” and “Live” sections are approximate. All match regulations are to be specified using official sources.
- If a match is abandoned before 80 minutes are played, all bets on that match are void, except for those bets of which the outcome have been determined at the moment of a match interruption.
- If a match venue is changed then bets already placed will stand provided that the home team is still designated as such.
- A goal (6 points) is scored when a football is propelled through the goal posts by a way of kick from the attacking team without touching any other player. The attacking team is awarded 6 points.
- A behind (1 point) is scored when the football is propelled between a goal post and a behind post or if the ball hits a goal post and passes through.
BADMINTON
- All bets will be void if a match has not been completed due to a player's retirement or disqualification.
BANDY
- All markets are based on the result at the end of regulation time, unless specifically detailed otherwise.
BASEBALL
- Full game and second half wagers include extra innings, unless otherwise specified.
- Prematch moneyline wagers will have action after five innings of play (four and a half if the home team is winning). If a game is canceled or called early, the winner is determined by the score after the last full inning of play. If the home team scores to tie or takes the lead in the bottom half of the inning, the winner is then determined by the score at the time the game is canceled. Please note that this applies only to prematch and NOT to live betting.
- For all other full game wagers, the scheduled number of innings must be played for action. If these conditions are not met, all full game wagers will be void, unless the outcome of the market has already been unambiguously determined (see section 2.3.1 for more information).
- If the event is interrupted before the 5th inning is completed, and/or four and a half if the home team is winning, all wagers will be void (Please note that this applies only to prematch and NOT to live betting.)
- For all single inning and 1st 5 inning wagers, the specified inning(s) must be played to completion for the wager to have action.
- When wagering on MLB full game moneylines wagers may optionally be placed specifying that either or both listed pitchers must start for the wager to have action.
- List One Pitcher: If the listed pitcher specified on the wager does not start the game, the wager will be settled as No Action.
- List Both Pitchers: If either of the listed pitchers specified on the wager does not start the game, the wager will be settled as No Action.
- Action: Regardless of whether or not either of the listed pitchers specified on the wager start the game, the wager will have action.
- Prematch wagers on MLB moneylines, run lines, totals, and team totals for the full game, first half, and first inning are always on listed pitchers (with the exception of full game moneylines as described in 5.4.5 above). If the listed pitcher does not start, the wager will be settled as No Action.
- MLB postseason games (Wild Card, Divisional Series, Championship Series, World Series) are not considered official until a winner is declared. If a postseason game begins and then is delayed to a later date, all wagers will have action with the final score being graded as the official result.
- MLB Regular Season Series: Wagers on baseball series are based on the first three games played of each series. At least two of the first three series games must be played for wagers to have action. A called game will count toward a series wager provided it is officially declared a regulation game.
- Non-MLB Baseball: If a game is suspended/interrupted and not resumed within 24 hours, all unsettled bets will be void. Games ending early as a result of a mercy rule will still have action.
BASEBALL
- Full game and second half wagers include extra innings, unless otherwise specified.
- Prematch moneyline wagers will have action after five innings of play (four and a half if the home team is winning). If a game is canceled or called early, the winner is determined by the score after the last full inning of play. If the home team scores to tie or takes the lead in the bottom half of the inning, the winner is then determined by the score at the time the game is canceled. Please note that this applies only to prematch and NOT to live betting.
- For all other full game wagers, the scheduled number of innings must be played for action. If these conditions are not met, all full game wagers will be void, unless the outcome of the market has already been unambiguously determined (see section 2.3.1 for more information).
- If the event is interrupted before the 5th inning is completed, and/or four and a half if the home team is winning, all wagers will be void (Please note that this applies only to prematch and NOT to live betting.)
- For all single inning and 1st 5 inning wagers, the specified inning(s) must be played to completion for the wager to have action.
- When wagering on MLB full game moneylines wagers may optionally be placed specifying that either or both listed pitchers must start for the wager to have action.
- List One Pitcher: If the listed pitcher specified on the wager does not start the game, the wager will be settled as No Action.
- List Both Pitchers: If either of the listed pitchers specified on the wager does not start the game, the wager will be settled as No Action.
- Action: Regardless of whether or not either of the listed pitchers specified on the wager start the game, the wager will have action.
- Prematch wagers on MLB moneylines, run lines, totals, and team totals for the full game, first half, and first inning are always on listed pitchers (with the exception of full game moneylines as described in 5.4.5 above). If the listed pitcher does not start, the wager will be settled as No Action.
- MLB postseason games (Wild Card, Divisional Series, Championship Series, World Series) are not considered official until a winner is declared. If a postseason game begins and then is delayed to a later date, all wagers will have action with the final score being graded as the official result.
- MLB Regular Season Series: Wagers on baseball series are based on the first three games played of each series. At least two of the first three series games must be played for wagers to have action. A called game will count toward a series wager provided it is officially declared a regulation game.
- Non-MLB Baseball: If a game is suspended/interrupted and not resumed within 24 hours, all unsettled bets will be void. Games ending early as a result of a mercy rule will still have action.
BASKETBALL
- If the match venue is changed, wagers will stand provided that the original home team remains designated as such. If the home team and the away team are flipped, then wagers on the original listing will be graded as NO ACTION.
- Only statistics and scores recorded on the official league website on the day of the game will be counted for settlement purposes. Subsequent amendments do not count.
- Game lines and 2nd half wagers include overtime unless stated otherwise. 4th quarter wagers exclude overtime unless stated otherwise.
BEACH VOLLEYBAL
- In the event of a match starting but not being completed, all bets are void, except for those markets which have been settled.
BOXING
- A fight is defined as having started once the bell is sounded for the beginning of the first round.
- In the event of a no contest being declared, or a fight being abandoned for any reason before the completion of the contest, all bets will be void. If the result of the market has already been determined, bets will be settled according to the result.
- If the number of rounds has been changed, the bets on the outcome of the fight will stand and the bets on the number of rounds will be void.
- The Duration of the fight bet is designated in the Sports line as Total rounds. To win this bet it is necessary to predict the number of rounds in a fight. The round in which the outcome of a bout is determined (i.e. when a bout is finished) is also taken into account when calculating the number of rounds.
- In case a boxer does not come out after a gong has rung a new round, it is considered that the match is finished in the previous round.
- The Victory of the first (second) sportsman bet. It is designated in the Sports line as 1 (2) and includes the following items:
- Victory on the points
- Victory by a knock-out
- Victory by a technical knockout
- Disqualification of the opponent or his refusal during the fight
- The Draw bet. It is designated in the Sports line as X, it is determined by a decision of judges if the number of points scored by boxers is equal when all rounds of the bout are over.
- The Victory on the points bet. The winner is determined by the judge's decision when all rounds are over.
- The Win inside distance bet. It includes knockout, technical knockout, and disqualification of an opponent or his refusal during a bout.
- The Win 2 in 3rd Round bet. The bet will be calculated as a win if the second wins by KO in the 3rd round.
- The Bout Ends In 10-12 Rounds bet. This bet will be calculated as a win if the boxer wins by KO from 10 to 12 Round.
- Total Rounds. For settlement purposes a half round on a total refers to an official round time up to but not including 1 minute and 30 seconds (2 minutes and 30 seconds for MMA) for the under and 1 minute 30 seconds (2 minutes and 31 seconds for MMA) or later for the over.
BOXING
- A fight is defined as having started once the bell is sounded for the beginning of the first round.
- In the event of a no contest being declared, or a fight being abandoned for any reason before the completion of the contest, all bets will be void. If the result of the market has already been determined, bets will be settled according to the result.
- If the number of rounds has been changed, the bets on the outcome of the fight will stand and the bets on the number of rounds will be void.
- The Duration of the fight bet is designated in the Sports line as Total rounds. To win this bet it is necessary to predict the number of rounds in a fight. The round in which the outcome of a bout is determined (i.e. when a bout is finished) is also taken into account when calculating the number of rounds.
- In case a boxer does not come out after a gong has rung a new round, it is considered that the match is finished in the previous round.
- The Victory of the first (second) sportsman bet. It is designated in the Sports line as 1 (2) and includes the following items:
- Victory on the points
- Victory by a knock-out
- Victory by a technical knockout
- Disqualification of the opponent or his refusal during the fight
- The Draw bet. It is designated in the Sports line as X, it is determined by a decision of judges if the number of points scored by boxers is equal when all rounds of the bout are over.
- The Victory on the points bet. The winner is determined by the judge's decision when all rounds are over.
- The Win inside distance bet. It includes knockout, technical knockout, and disqualification of an opponent or his refusal during a bout.
- The Win 2 in 3rd Round bet. The bet will be calculated as a win if the second wins by KO in the 3rd round.
- The Bout Ends In 10-12 Rounds bet. This bet will be calculated as a win if the boxer wins by KO from 10 to 12 Round.
- Total Rounds. For settlement purposes a half round on a total refers to an official round time up to but not including 1 minute and 30 seconds (2 minutes and 30 seconds for MMA) for the under and 1 minute 30 seconds (2 minutes and 31 seconds for MMA) or later for the over.
CRICKET
- Match Winner:
- If an event is terminated early due to weather, then the match winner, if any, will be determined by official contest rules.
- Should an event be officially declared a draw, 2-way wagers will be graded No Action.
- In competitions where a bowl out or super over determines a winner then bets will be settled on the official result.
- Total Runs in Match: The following number of Overs must be completed for wagers on totals that have not already gone over to have action:
- Twenty20 Matches: the full 20 overs for each team.
- One Day Matches: at least 40 overs for each team.
- Test Cricket: at least 50 overs for each team.
- Total Runs in Over: If the Over is terminated early due to inclement weather, all wagers that have not already gone over will be deemed no action.
- Odd or Even Runs in Over: If the Over is terminated early due to inclement weather, all wagers will be deemed no action.
CRICKET
- Match Winner:
- If an event is terminated early due to weather, then the match winner, if any, will be determined by official contest rules.
- Should an event be officially declared a draw, 2-way wagers will be graded No Action.
- In competitions where a bowl out or super over determines a winner then bets will be settled on the official result.
- Total Runs in Match: The following number of Overs must be completed for wagers on totals that have not already gone over to have action:
- Twenty20 Matches: the full 20 overs for each team.
- One Day Matches: at least 40 overs for each team.
- Test Cricket: at least 50 overs for each team.
- Total Runs in Over: If the Over is terminated early due to inclement weather, all wagers that have not already gone over will be deemed no action.
- Odd or Even Runs in Over: If the Over is terminated early due to inclement weather, all wagers will be deemed no action.
CYCLING
- If a tournament is affected by weather, bets will be settled as long as a tournament winner has been declared.
- In 2 way lines (head to head) both cyclists must start for action.
DARTS
- Both competitors must start and must complete the match for bets to stand. If either competitor fails to complete the match, bets are void.
E-SPORTS
- Unless otherwise stated, all bets are settled on the official result of the match, including any additional rounds, with the exception of e-soccer where the results are based on Regulation + Injury time.
- If a match is interrupted due to one or more competitors failing to continue or being disqualified, bets on all markets will be void unless the market has already been determined.
- Unless otherwise indicated each team must start the match with a full contingent of players.
- Simulated NFL (Played with Madden 2020)
Games will be played on All-Pro difficulty with 8 minute quarters. 20 second accelerated clock. Weather conditions are clear unless otherwise noted.
Wagers still have action even if there are problems with the Twitch (or any other) stream. - Simulated NBA (played with NBA 2K)
Games will be played CPU vs. CPU with 12 minute quarters and realistic settings.
Wagers still have action even if there are problems with the Twitch (or any other) stream.
E-SPORTS
- Unless otherwise stated, all bets are settled on the official result of the match, including any additional rounds, with the exception of e-soccer where the results are based on Regulation + Injury time.
- If a match is interrupted due to one or more competitors failing to continue or being disqualified, bets on all markets will be void unless the market has already been determined.
- Unless otherwise indicated each team must start the match with a full contingent of players.
- Simulated NFL (Played with Madden 2020)
Games will be played on All-Pro difficulty with 8 minute quarters. 20 second accelerated clock. Weather conditions are clear unless otherwise noted.
Wagers still have action even if there are problems with the Twitch (or any other) stream. - Simulated NBA (played with NBA 2K)
Games will be played CPU vs. CPU with 12 minute quarters and realistic settings.
Wagers still have action even if there are problems with the Twitch (or any other) stream.
FLOORBAL
- All markets are based on the result at the end of regulation time, unless specifically detailed otherwise.
FOOTBALL
- All game and second half lines include overtime unless stated otherwise. Fourth quarter lines exclude overtime. For prematch wagering purposes if play is suspended before the completion of 55 minutes and not resumed the same day all bets on unsettled markets will be graded as NO ACTION.
- Prematch: Bets will no longer have action when an event is postponed and rescheduled for a later calendar day (after midnight in the local time zone where the event is played). Live Betting: If the event is not resumed within the next 24 hours, wagers will be void, except bets where the outcome has already been unambiguously determined (for example, if the score has already surpassed the total, then all bets on that over and under will be settled as winners and losers, respectively).
- For College Football when the Mercy Rule is applied, in live betting wagers will be settled with the official score determined at the venue.
- If the match venue is changed, wagers will stand provided that the original home team remains designated as such. If the home team and the away team are flipped, then wagers on the original listing will be graded as NO ACTION.
- Only statistics and scores recorded on the official league website on the day of the game will be counted for settlement purposes. Subsequent amendments do not count.
- NFL Draft
Draft details listed on www.nfl.com will be used for settlement purposes, including official draft orders and player positions published. For the purpose of over/under markets, undrafted players will be assigned a number, one above that of the last draft pick. - Player Props / Performances
Bets are action if the player competes in one Down (with the exception of Quarterbacks who must start and for any receiving prop that player must be targeted for action). Player match-ups are action if both players compete in one Down. Push rules apply. Markets will be settled according to game stats from the respective official competition site published on the day of the game. Subsequent amendments do not affect settlement. - Multiple selection player props
Wagers will have action if player participates in at least one play, if the prop is for an offensive stat must play in an offensive play, the same for Defensive and Special teams. The exception to this is Player Kicking Points/Longest Punt that are action if player is active/dressed. - Regular Season Futures
Unless stated otherwise, for NFL regular season Team markets (including Regular Season Wins) to have action, teams must complete all 17 regular season games, and for CFL all 18 regular season games, unless the remaining games during the course of the season do not affect the result.
NFL / CFL Divisional winners are determined by games won during the regular season (NFL tie-breaker rules apply)
AFC/NFC Conference winners are determined by the team progressing to the Superbowl. NCAAF regular season wins are based on all teams listed, playing their full schedule; unless the remaining games during the course of the season do not affect the result. - Season Player Awards
The winner is deemed the player who receives the Associated Press award for the respective category. Bets are placed on an all-in basis. Dead heat rules apply. - Passing Yards Markets (Most, total, longest)
For settlement purposes, the complete amount of yards thrown (gross) are included. - Rushing Yards Markets (Most, total, longest)
Settlement is based on the total rushing yards gained (includes negative yardage). - Team to Punt First
If there is no punt in the game, bets will be voided. - First Offensive Player Pass/Run
This market is determined by the first offensive play from scrimmage (excluding Penalties). In the event of the kick-off being returned for a touchdown then bets will stand for the following kick-off. Incomplete or intercepted passes and QB Sack or Fumble will stand as a Pass Play. A fumble on exchange to the RB will stand as a Run Play. - Team to call 1st timeout
Forecast which team will call the 1st timeout. Timeouts lost by any other means, e.g Coaches Challenges, Injuries etc, do not count. - Team to Commit First Accepted Penalty / Total Penalties Accepted
Markets are based on the Penalty being accepted. Declined Penalties do not count. - Total Turnovers / Player Total Turnovers
For settling purposes, the Turnover on Downs (failed 4th Down attempts) are included. - To Reach (or not) Playoffs
NCAAF to Make Playoffs - Winners are the 4 teams who qualify for the Championship Semi-Final games.
FOOTBALL
- All game and second half lines include overtime unless stated otherwise. Fourth quarter lines exclude overtime. For prematch wagering purposes if play is suspended before the completion of 55 minutes and not resumed the same day all bets on unsettled markets will be graded as NO ACTION.
- Prematch: Bets will no longer have action when an event is postponed and rescheduled for a later calendar day (after midnight in the local time zone where the event is played). Live Betting: If the event is not resumed within the next 24 hours, wagers will be void, except bets where the outcome has already been unambiguously determined (for example, if the score has already surpassed the total, then all bets on that over and under will be settled as winners and losers, respectively).
- For College Football when the Mercy Rule is applied, in live betting wagers will be settled with the official score determined at the venue.
- If the match venue is changed, wagers will stand provided that the original home team remains designated as such. If the home team and the away team are flipped, then wagers on the original listing will be graded as NO ACTION.
- Only statistics and scores recorded on the official league website on the day of the game will be counted for settlement purposes. Subsequent amendments do not count.
- NFL Draft
Draft details listed on www.nfl.com will be used for settlement purposes, including official draft orders and player positions published. For the purpose of over/under markets, undrafted players will be assigned a number, one above that of the last draft pick. - Player Props / Performances
Bets are action if the player competes in one Down (with the exception of Quarterbacks who must start and for any receiving prop that player must be targeted for action). Player match-ups are action if both players compete in one Down. Push rules apply. Markets will be settled according to game stats from the respective official competition site published on the day of the game. Subsequent amendments do not affect settlement. - Multiple selection player props
Wagers will have action if player participates in at least one play, if the prop is for an offensive stat must play in an offensive play, the same for Defensive and Special teams. The exception to this is Player Kicking Points/Longest Punt that are action if player is active/dressed. - Regular Season Futures
Unless stated otherwise, for NFL regular season Team markets (including Regular Season Wins) to have action, teams must complete all 17 regular season games, and for CFL all 18 regular season games, unless the remaining games during the course of the season do not affect the result.
NFL / CFL Divisional winners are determined by games won during the regular season (NFL tie-breaker rules apply)
AFC/NFC Conference winners are determined by the team progressing to the Superbowl. NCAAF regular season wins are based on all teams listed, playing their full schedule; unless the remaining games during the course of the season do not affect the result. - Season Player Awards
The winner is deemed the player who receives the Associated Press award for the respective category. Bets are placed on an all-in basis. Dead heat rules apply. - Passing Yards Markets (Most, total, longest)
For settlement purposes, the complete amount of yards thrown (gross) are included. - Rushing Yards Markets (Most, total, longest)
Settlement is based on the total rushing yards gained (includes negative yardage). - Team to Punt First
If there is no punt in the game, bets will be voided. - First Offensive Player Pass/Run
This market is determined by the first offensive play from scrimmage (excluding Penalties). In the event of the kick-off being returned for a touchdown then bets will stand for the following kick-off. Incomplete or intercepted passes and QB Sack or Fumble will stand as a Pass Play. A fumble on exchange to the RB will stand as a Run Play. - Team to call 1st timeout
Forecast which team will call the 1st timeout. Timeouts lost by any other means, e.g Coaches Challenges, Injuries etc, do not count. - Team to Commit First Accepted Penalty / Total Penalties Accepted
Markets are based on the Penalty being accepted. Declined Penalties do not count. - Total Turnovers / Player Total Turnovers
For settling purposes, the Turnover on Downs (failed 4th Down attempts) are included. - To Reach (or not) Playoffs
NCAAF to Make Playoffs - Winners are the 4 teams who qualify for the Championship Semi-Final games.
FUTSAL
- All markets are based on the result at the end of regulation time, unless specifically detailed otherwise.
GOLF
- Final leaderboard positions are determined by first considering the highest number of holes completed and then considering the lowest stroke total over those holes. This means that a player who has completed more holes than another will always be ranked higher on the leaderboard than a player who has completed fewer.
- The outright tournament winner is determined by the player awarded the trophy, which takes into account the result of any playoff holes.
- If an outright winner, or player to finish in the top X market, or leader after round ends in a tie that is not resolved by a playoff, dead heat rules will apply.
- Once a player has teed off, all bets on that player will be deemed to have action.
- If a tournament is played over a shorter format than previously scheduled, bets on the tournament outright winner or outright player markets will be settled on the officially declared result. However, the following bets will be declared void:
- Correct scores
- Handicaps Individual player points
- Winning margins
- Irrespective of any changes to the order of play or format and so long as a result can be determined all bets on correct scores, winning margins, top players, and other markets, based on the conclusion of the tournament.
- Group Betting
The winner will be the player achieving the highest placing at the end of the tournament. Any player missing the cut will be considered a loser. If all players miss the cut then the lowest score (or highest points score, for tournaments using the Stableford scoring system) after the cut has been made will determine settlement. Dead-heat rules apply except where the winner is determined by a playoff. - Round handicap
The handicap is applied to the specified players’ Round Scores, with the lowest score being the winner. e.g. Player A +1.5 scores 74, Player B -1.5 scores 75, Player B is settled as the winner once the handicap has been applied. Bets will be void if either named player in a specified Round Handicap match-up does not complete the Round. Official tour site scores recorded on the day will count for settlement (subsequent disqualification after this time does not count). - Fourballs
Bets stand once both pairings have teed-off the first hole. Official tour site scores recorded on the day will count for settlement (subsequent disqualification after this time does not count). - Hole Score
A player is deemed to have played once they have teed off. In the event of a player withdrawing after having teed off on a specified hole, bets will be settled as ‘Over Par’. If a player withdraws before teeing off on a given hole, bets on that hole will be void. Official tour site scores recorded on the day will count for settlement (subsequent disqualification after this time does not count). - Round Score
Bets will be void if specified groups of holes are not completed, unless settlement is already determined. Official tour site scores recorded on the day will count for settlement (subsequent disqualification after this time does not count). - To Win Hole
Bets stand once all nominated players tee-off the designated hole. If a player subsequently withdraws during the hole then bets on that player will be settled as a loser. Official tour site scores recorded on the day will count for settlement (subsequent disqualification after this time does not count). - Highest / Lowest Scoring Team
Dead-heat rules apply. Official tour site scores recorded on the day will count for settlement (subsequent disqualification after this time does not count). - Foursomes
Bets stand once both pairings have teed-off the first hole. - Correct Score
All scheduled matches must be completed in full for bets to stand regardless if matches are carried over. - Top Points / Team / Nationality
Markets will be settled on the whole tournament. Dead-heat rules apply. Bets will stand once the player has teed-off. - To Hit Fairway with Teeshot
This market is settled on the finishing position of the golf ball after the tee shot. Official sources will be used for settlement. If no official result can be determined via these sources or TV pictures, bets will be void. - Will There Be A Hole In One
Relates to a hole in one being recorded in the designated Rounds of a specified tournament. In the event of adverse weather affecting the tournament then bets will stand as long as a minimum of 36 holes of a tournament are played. In the event of a hole in one being recorded, but 36 holes not being played then the Yes option - To Make a Hole in One - will be deemed the winner. - To Make Cut
A tournament cut must be applied for bets to stand. In the case of a Tournament where a multiple cut system is in place, settlement will be defined by a player playing or not playing in the next Round following the 1st official cut.
GOLF
- Final leaderboard positions are determined by first considering the highest number of holes completed and then considering the lowest stroke total over those holes. This means that a player who has completed more holes than another will always be ranked higher on the leaderboard than a player who has completed fewer.
- The outright tournament winner is determined by the player awarded the trophy, which takes into account the result of any playoff holes.
- If an outright winner, or player to finish in the top X market, or leader after round ends in a tie that is not resolved by a playoff, dead heat rules will apply.
- Once a player has teed off, all bets on that player will be deemed to have action.
- If a tournament is played over a shorter format than previously scheduled, bets on the tournament outright winner or outright player markets will be settled on the officially declared result. However, the following bets will be declared void:
- Correct scores
- Handicaps Individual player points
- Winning margins
- Irrespective of any changes to the order of play or format and so long as a result can be determined all bets on correct scores, winning margins, top players, and other markets, based on the conclusion of the tournament.
- Group Betting
The winner will be the player achieving the highest placing at the end of the tournament. Any player missing the cut will be considered a loser. If all players miss the cut then the lowest score (or highest points score, for tournaments using the Stableford scoring system) after the cut has been made will determine settlement. Dead-heat rules apply except where the winner is determined by a playoff. - Round handicap
The handicap is applied to the specified players’ Round Scores, with the lowest score being the winner. e.g. Player A +1.5 scores 74, Player B -1.5 scores 75, Player B is settled as the winner once the handicap has been applied. Bets will be void if either named player in a specified Round Handicap match-up does not complete the Round. Official tour site scores recorded on the day will count for settlement (subsequent disqualification after this time does not count). - Fourballs
Bets stand once both pairings have teed-off the first hole. Official tour site scores recorded on the day will count for settlement (subsequent disqualification after this time does not count). - Hole Score
A player is deemed to have played once they have teed off. In the event of a player withdrawing after having teed off on a specified hole, bets will be settled as ‘Over Par’. If a player withdraws before teeing off on a given hole, bets on that hole will be void. Official tour site scores recorded on the day will count for settlement (subsequent disqualification after this time does not count). - Round Score
Bets will be void if specified groups of holes are not completed, unless settlement is already determined. Official tour site scores recorded on the day will count for settlement (subsequent disqualification after this time does not count). - To Win Hole
Bets stand once all nominated players tee-off the designated hole. If a player subsequently withdraws during the hole then bets on that player will be settled as a loser. Official tour site scores recorded on the day will count for settlement (subsequent disqualification after this time does not count). - Highest / Lowest Scoring Team
Dead-heat rules apply. Official tour site scores recorded on the day will count for settlement (subsequent disqualification after this time does not count). - Foursomes
Bets stand once both pairings have teed-off the first hole. - Correct Score
All scheduled matches must be completed in full for bets to stand regardless if matches are carried over. - Top Points / Team / Nationality
Markets will be settled on the whole tournament. Dead-heat rules apply. Bets will stand once the player has teed-off. - To Hit Fairway with Teeshot
This market is settled on the finishing position of the golf ball after the tee shot. Official sources will be used for settlement. If no official result can be determined via these sources or TV pictures, bets will be void. - Will There Be A Hole In One
Relates to a hole in one being recorded in the designated Rounds of a specified tournament. In the event of adverse weather affecting the tournament then bets will stand as long as a minimum of 36 holes of a tournament are played. In the event of a hole in one being recorded, but 36 holes not being played then the Yes option - To Make a Hole in One - will be deemed the winner. - To Make Cut
A tournament cut must be applied for bets to stand. In the case of a Tournament where a multiple cut system is in place, settlement will be defined by a player playing or not playing in the next Round following the 1st official cut.
HANDBALL
- All markets are based on the result at the end of regulation time, unless specifically detailed otherwise.
HOCKEY
- Full match and period markets INCLUDE overtime and shootouts.
- Regulation time only markets EXCLUDE overtime and shootouts.
- The winner of a shootout will be awarded 1 goal regardless of the final shootout score.
HORSE RACING
- If a race is canceled, all bets on this race will be deemed void. If a race is postponed to a later time on the same day, all bets will stand.
- All outright bets are settled according to the official site results at the end of each race. Disqualifications after this time do not count.
MOTOR RACING
- In the instance of a race or qualifier postponement for any reason, all wagers will be upheld for a period of 48 hours. Following this timeframe, all bets will be canceled, and the funds will be returned.
- For 2 way lines (head to head) both drivers must start for action.
RUGBY
- All markets are based on the result at the end of regulation time, unless specifically detailed otherwise.
- Full game and 2nd half wagers on events that do not reach the end of regulation time will be deemed no action.
- 1st half wagers on events that do not reach break time will be deemed no action.
RUGBY
- All markets are based on the result at the end of regulation time, unless specifically detailed otherwise.
- Full game and 2nd half wagers on events that do not reach the end of regulation time will be deemed no action.
- 1st half wagers on events that do not reach break time will be deemed no action.
SNOOKER
- Both competitors must start and must complete the match for bets to stand. If either competitor fails to complete the match, bets are void.
SOCCER
- Full match and 2nd half wagers are based on the results of regulation time only, unless specifically detailed otherwise.
- 1st half wagers on events that do not reach break time will be deemed no action.
- If a match is finished early, abandoned, or is interrupted or postponed and not resumed within 24 hours, all unsettled markets will be void unless the match has reached the 85th minute in which case all markets will have action as normal. In the case of games that are previously scheduled to last less than 90 minutes of regulation time, all wagers will have action when the game is completed.
- For Goalscorer markets: goals scored in 90 minutes + injury time count. Goals in extra-time, own goals, and penalty shootout goals do not count.
SOCCER
- Full match and 2nd half wagers are based on the results of regulation time only, unless specifically detailed otherwise.
- 1st half wagers on events that do not reach break time will be deemed no action.
- If a match is finished early, abandoned, or is interrupted or postponed and not resumed within 24 hours, all unsettled markets will be void unless the match has reached the 85th minute in which case all markets will have action as normal. In the case of games that are previously scheduled to last less than 90 minutes of regulation time, all wagers will have action when the game is completed.
- For Goalscorer markets: goals scored in 90 minutes + injury time count. Goals in extra-time, own goals, and penalty shootout goals do not count.
TABLE TENNIS
- If a match is interrupted or postponed and not resumed within 24 hours, all unsettled markets will be void.
- Spreads and totals are specified in terms of points, unless stated otherwise.
TENNIS
- Survival of Wagers
Wagers will still have action under the following circumstances:
A change of venue.
A change of surface, either before or during the match.
A change from indoor court to outdoor court (or vice-versa).
A change of the scheduled time or day of the match.
All set wagers on fully completed sets on retirements. - Cancellation of Wagers
Wagers on unsettled markets will be void under the following circumstances:- A player retires or the match otherwise terminates early.
- If an event is postponed by fewer than 24 hours or interrupted and resumed within 24 hours wagers will have action.
- Tie Break
The winner of a tie break set will be awarded a single game for the purposes of grading game handicap and game total markets.
TENNIS
- Survival of Wagers
Wagers will still have action under the following circumstances:
A change of venue.
A change of surface, either before or during the match.
A change from indoor court to outdoor court (or vice-versa).
A change of the scheduled time or day of the match.
All set wagers on fully completed sets on retirements. - Cancellation of Wagers
Wagers on unsettled markets will be void under the following circumstances:- A player retires or the match otherwise terminates early.
- If an event is postponed by fewer than 24 hours or interrupted and resumed within 24 hours wagers will have action.
- Tie Break
The winner of a tie break set will be awarded a single game for the purposes of grading game handicap and game total markets.
VOLLEYBALL
- In the event of a match starting but not being completed, all bets are void, except for those markets which have been settled.
- Spreads, totals are specified in points, unless stated otherwise.
WATERPOLO
- All markets are based on the result at the end of regulation time, unless specifically detailed otherwise.
CURLING
- Matches will be settled on the final score. Extra ends count.
- At least 5 full ends must be played for action unless the market has already been determined.
- Team loses regardless of the score should they fail to take all their shots in time.
CHESS
- Match results will be settled based on the result of all games comprising that match.
- In the event of a match starting but not being completed, bets will be void unless the outcome has already been determined.